Sony Unveils PlayStation 5’s Full Specs

Sony’s Livestreamed Press Video

Yesterday, Sony announced the full hardware specifications of the PlayStation 5. Mark Cerny, lead system architect for the PlayStation 5 goes into full detail into the architecture on how it’ll benefit developers and gamers a-like. As a joke, the streamed video features the audience as video game characters referencing Mystery Science Theater 3000 given today’s current climate. As previously announced before today, the PlayStation 5 will feature a SSD storage system, a custom AMD GPU with ray-tracing capability, immersive 3D audio and more.

With the high speed storage system using SSDs for the PlayStation 5, loading screen times are dramatically reduced. Allowing a more seamless experience, gone are the days of helpful tips on the loading screen. It’ll allow developers to create much larger worlds for gamers to explore. Gamers will be able to swap out the SSD with higher storages as the prices in storage goes down.

With the advent of Microsoft’s DirectX RayTracing (DXR) and nVidia’s addition of RTX cores to their latest GPUs. Games now have the ability to implement raytracing technology. Quick rundown of what raytracing is, it allows the GPU to simulate the way light moves and bounces off various surfaces which works with water, glass, refraction, hair and more. Allowing a much more realistic visual experience for gamers. For the PlayStation 5, it’ll have the GPU-capability to use raytracing. It’ll also have the ability to play the games at higher resolutions.

Sony is pushing for more immersion using their upcoming console. For their PlayStation 5, it’ll have 3D audio-capability. Allowing the player to identify the audio in the game from a 360-degree angle and with precision. Pretty much allowing VR games to be even more crazy realistic.

Like each new console generation, a desire of having the ability to play pre-existing or previous generation games with their new console. The PlayStation 5 will have the ability to play PlayStation 4 games. Gamers rejoice. Currently, they tested 100 games with success and as time goes on. The PlayStation 4 library will be continually tested and allow more of these games to become available for backwards compatibility.

CPUx86-64-AMD Ryzen “Zen 2″/8 Cores with 16 Threads/Variable Frequency, up to 3.5 GHz
GPUAMD Radeon RDNA 2-based graphics engine/Ray Tracing Acceleration/Variable frequency, up to 2.23 GHz (10.3 TFLOPS)
System MemoryGGDR6 16 GB/448GB/s Bandwidth
SSD825GB/5.5GB/s Read Bandwidth (Raw)
PS5 Game DiscUltra HD Blu-Ray, up to 100GB/disc
Video OutSupport of 4K 120Hz TVs, 8K TVs, VRR (specified by HDMI ver.2.1)
Audio“Tempest” 3D AudioTech

Source: PlayStation

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