Category: Locked in Fear
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Let’s Play Classics: F.E.A.R. – Interval 11: Ground Zero
With this game drawing to a close, we get onto the big boss battle. Sweet.
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Let’s Play Classics: F.E.A.R. – Interval 10: The Vault
We enter Interval 10. Drawing ever closer to a close, oh we can just feel it!
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Let’s Play Classics: F.E.A.R. – Interval 09: Bypass
Well, spoke too soon. But! Good riddance! Right?
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Let’s Play Classics: F.E.A.R. – Interval 09: Lapdog
Who’s the lapdog now? It’s Interval 09!
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Let’s Play Classics: F.E.A.R. – Interval 08: Point of Entry
Wall of fire, that is all. Well, this is Interval 08.
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Let’s Play Classics: F.E.A.R. – Interval 08: Urban Decay
Continuing into the Urban Decay that is known as the ATC.
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Scenarios #2: Slenderman
Happy Halloween everyone! Originally written as a sequel to the original Slenderman video. Due to time constraints, it was spinned off as another scenario involving Slenderman. Like always, we’re always trying to improve and we got plenty more planned for the future!
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Let’s Play Classics: F.E.A.R. – Interval 07: Flight
Onto the next interval, 07. Where we fight our way up.
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Let’s Play Classics: F.E.A.R – Interval 07: Alice Wade
We receive more information behind our level’s whistleblower.
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Let’s Play Classics: F.E.A.R – Interval 06: Afterimage
Still going through Interval 06, they just keep on coming.